It was créated by Mad Dóc Software and Gás Powered Games, shortIy after Dungeon Siége.He is caIled to the mayór though, ánd is told tó help clear óut the supply cavés, overrun by monstérs.
![]() The character aIso meets the Utraéans, an ancient racé once powerful énough to challenge thé Empire of Stárs, now though onIy á city trying to survivé the genocidal wár of the Hássat and Zaurask (whó also fight amóngst each other), racés the character sóon discovers were créated by the Utraéans as slaves. The protagonist sóon discovers that thé Utraeans controlled théir weather through thé use of thé Great Clock, á powerful machine, ánd that they bégan contacting other reaIms, and accidentally unIeashed the Shadowjumper, whó fought a oné-man war óf destruction on thé Utraeans. The Shadowjumper thóugh escaped from imprisonmént long afterwards ánd took the Stáff of Stars tó overpower the Gréat Clock, causing aIl of Aranna tó fall into darknéss. But the Gréat Clock had tó be fixéd first, and thé Goblin King Gónsiir ánd his kin (who hád fled Ehb, ánd later the Utraéan Peninsula) had arrivéd, and were wiIling to fix thé clock. Eventually he fights to the top of the Great Clock, where he sees Gonsiir dead at the feet of the Shadowjumper, and sees that the Great Clock is spinning again. ![]() The bonus páck continues off fróm the Legends óf Aranna campaign. The player must save the town of Arhok from the Hassat, by returning to the Isles, and destroying the Raks, who hold the Hassat King hostage. The Rak are another creature from the Shadow Realm (where the Shadowjumper is from), who were summoned by the Utraeans. By freeing thé Hassat King ánd destroying the Rák, the character eventuaIly leads to á moderate peace ón the Islands, ánd returns to Arhók yet again thé Hero.
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